DOAS PROLOGUE UPDATE + March Devlog ♥ 4/2/2024


HAPPY APRIL (NO FOOLS)!

I'm happy to say the updated version of the DOAS prologue ("demo") is now available to the public! A huge thank you to my beta testers who helped me turn this around so quickly. There's a few things in particular that have changed:

  • All new backgrounds
  • All new sprites (+ some new faces!)
  • New naming screen
  • New & updated content warning screen
  • New phone call graphics
  • New CG!


I've also went ahead and updated the game page graphics! We had the old ones for quite a while, and, truthfully, I felt it just didn't fit the vibe of the game as much. This may be a mafia otome, but it's still otome -- so that reflects it. The only issue I've noticed is that if you have a vertical monitor or a 4k monitor, then the graphics might look wonky for you. Beyond that, we should be all good there as well!

Now what?

Now, it's all about routes! I am officially caught up on all my backlog of work I've carried with me since the beginning. All the routes have been written except for Morgan due to time constraints (we're entering final exam season) and are waiting to be coded, CG'd, and sent to testing. 

I've started coding Luca's route, and we're looking at an early Summer release for his route! I'm hoping to complete his and Alessio's route before the end of Otome Jam this year (before June 30th). Once the Jam is over, nothing changes much -- I'll still be working on releasing the routes as they complete, but I anticipate I should have them all out before the end of summer. 

Thank you all so much for your patience, and Luca is excited to see you again in the next ~2 months!

- Snakkz

Files

Daughter of a Scoundrel v1.3 - WINDOWS 312 MB
39 days ago
Daughter of a Scoundrel v1.3 - MAC 317 MB
39 days ago
Daughter of a Scoundrel v1.3 - LINUX 298 MB
39 days ago

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