July Devlog - 7/19/24


Happy July, everyone.

I have no big update for you at this time. As some on Twitter have seen, I am currently mourning the loss of an immediate family member. Thus, there has been no substantial progress on the game since the previous route release. I felt it would be the responsible thing of me to update regardless, just so you all know the project is not abandoned.

All I have to share is that, before the loss, I had completed around half of Leo's route coding-wise. There is a chance I will be able to release him in August sometime. For the time being, I'm going to take things one day at a time and go through development at a more relaxed pace than what I did previously. Hopefully, once I've had time to process fully, I can get back into the swing of things and finish the final half of the game with a bang.

I apologize for the inconvenience, but I hope you all have an amazing rest of your summer. Hopefully August will bring better tidings!

- S

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please take care of yourself during this time <3 playing DoaS made me giggle, and I hope better days are coming your way